Commit Hang Subsystem
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@ -114,12 +114,9 @@ public class CometBotAutoDevelopment {
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}
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}
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private void armAndWristToFloor(){
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if(currentGamepad2.a && !previousGamepad2.a){
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wrist.switchState();
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}
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if(currentGamepad2.a && !previousGamepad2.a){
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double increment = 0.5 - arm.getPosition();
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double increment = 0.7 - arm.getPosition();
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for(int i = 0; i < 3; i ++){
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arm.setPosition(arm.getPosition() + increment);
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try {
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@ -129,9 +126,11 @@ public class CometBotAutoDevelopment {
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}
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}
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arm.toFloorPosition();
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}
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if(currentGamepad2.a && !previousGamepad2.a ){
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wrist.switchState();
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}
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}
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@ -30,7 +30,8 @@ public class RobotConstants {
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public final static double wristSpeciemen = 0.1;
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public final static int toBar = 500;
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public final static int toFloor = 0;
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public final static int liftToFloorPos = 350;
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public final static int liftToSubmarinePos = 350;
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public final static int liftToLowBucketPos = 1750;
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@ -0,0 +1,51 @@
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package org.firstinspires.ftc.teamcode.subsystem;
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import static org.firstinspires.ftc.teamcode.PedroConstants.LIFT_SLIDE_LEFT_MOTOR;
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import static org.firstinspires.ftc.teamcode.PedroConstants.LIFT_SLIDE_RIGHT_MOTOR;
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import com.qualcomm.robotcore.hardware.DcMotor;
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import com.qualcomm.robotcore.hardware.DcMotorEx;
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import com.qualcomm.robotcore.hardware.DcMotorSimple;
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import com.qualcomm.robotcore.hardware.HardwareMap;
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import static org.firstinspires.ftc.teamcode.configs.RobotConstants.toBar;
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import static org.firstinspires.ftc.teamcode.configs.RobotConstants.toFloor;
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public class HangMotorSubsystem {
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private DcMotorEx Hang;
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public HangMotorSubsystem(HardwareMap hardwareMap) {
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Hang = hardwareMap.get(DcMotorEx.class, "skyhook");
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}
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public int getCurrentPosition(){
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int Return = Hang.getCurrentPosition();
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return Return;
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}
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public void init(){
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Hang.setMode(DcMotor.RunMode.STOP_AND_RESET_ENCODER);
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Hang.setDirection(DcMotorSimple.Direction.FORWARD);
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Hang.setZeroPowerBehavior(DcMotor.ZeroPowerBehavior.BRAKE);
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Hang.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
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}
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public void hangRobot(){
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Hang.setTargetPosition(toBar);
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}
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public void robotToFloor(){
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Hang.setTargetPosition(toFloor);
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}
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public void disableMotor(){
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Hang.setPower(0);
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Hang.setMotorDisable();
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}
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public void toHangPosition(int Position){
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//write in limits for protection
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Hang.setPower(Position);
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}
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}
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