Actions Code
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@ -22,6 +22,7 @@ import org.firstinspires.ftc.teamcode.subsystem.AutoPark;
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import org.firstinspires.ftc.teamcode.subsystem.HighBasketAutoPath1;
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import org.firstinspires.ftc.teamcode.subsystem.HighBasketAutoPath2;
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import org.firstinspires.ftc.teamcode.subsystem.LiftActionsSubsystem;
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import org.firstinspires.ftc.teamcode.subsystem.SkyHookSubsystem;
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@Autonomous(name = "Auto Test Competition", group = "Dev")
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@ -32,7 +33,7 @@ public class BlueBasketAuto extends OpMode {
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private HighBasketAutoPath1 path1;
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private HighBasketAutoPath2 path2;
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private AutoPark pathPark;
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private SkyHookSubsystem hook;
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private CometBotTeleopCompetition comp;
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private ElapsedTime runtime;
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@ -49,6 +50,7 @@ public class BlueBasketAuto extends OpMode {
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comp = new CometBotTeleopCompetition(hardwareMap, telemetry, gamepad1, gamepad2);
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comp.initCloseClaw();
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runtime = new ElapsedTime();
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hook = new SkyHookSubsystem(hardwareMap);
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state = 0;
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}
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@ -84,9 +86,23 @@ public class BlueBasketAuto extends OpMode {
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//pathPark.moveToPark(follower);
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state = 5;
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state = 3;
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}
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default:
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case 3:
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if (runtime.seconds() > 15) {
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telemetry.addData("case3", "case3");
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hook.toLevel1Position();
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state = 4;
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}
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case 4:
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if (runtime.seconds() > 15) {
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telemetry.addData("case3", "case3");
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hook.toLevel1Position();
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state = 4;
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//System.out.println("default");
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//telemetry.addData("default", "default");
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//telemetry.update();
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@ -113,7 +113,6 @@ public class CometBotTeleopCompetition {
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this.clawControl();
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this.decreaseMaxPower();
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this.increaseMaxPower();
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this.moveSkyHook();
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Actions.runBlocking(this.lift.toFloorPosition());
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@ -287,20 +286,6 @@ public class CometBotTeleopCompetition {
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public void moveSkyHook() {
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if (this.currentGP2.dpad_down) {
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hook.moveSkyHook(-1.00);
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}
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else if (this.currentGP2.dpad_up) {
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hook.moveSkyHook(1.00);
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}
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else{
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hook.moveSkyHook(0.00);
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}
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}
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/*
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Type: PS4
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@ -0,0 +1,88 @@
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/* Copyright (c) 2021 FIRST. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted (subject to the limitations in the disclaimer below) provided that
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* the following conditions are met:
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*
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* Redistributions of source code must retain the above copyright notice, this list
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* of conditions and the following disclaimer.
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*
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* Redistributions in binary form must reproduce the above copyright notice, this
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* list of conditions and the following disclaimer in the documentation and/or
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* other materials provided with the distribution.
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*
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* Neither the name of FIRST nor the names of its contributors may be used to endorse or
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* promote products derived from this software without specific prior written permission.
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*
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* NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY THIS
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* LICENSE. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.firstinspires.ftc.teamcode.cometbots.tests;
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import com.acmerobotics.roadrunner.ftc.Actions;
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import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
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import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
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import com.qualcomm.robotcore.hardware.Gamepad;
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import com.qualcomm.robotcore.util.ElapsedTime;
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import org.firstinspires.ftc.teamcode.subsystem.LiftActionsSubsystem;
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import org.firstinspires.ftc.teamcode.subsystem.SkyHookSubsystem;
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@TeleOp(name = "Skyhook Test", group = "Debug")
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public class SkyhookTest extends LinearOpMode {
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private final ElapsedTime runtime = new ElapsedTime();
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@Override
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public void runOpMode() {
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/*
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* Instantiate Lift
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*/
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SkyHookSubsystem hook = new SkyHookSubsystem(hardwareMap);
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/*
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* Instantiate gamepad state holders
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*/
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Gamepad currentGamepad2 = new Gamepad();
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Gamepad previousGamepad2 = new Gamepad();
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hook.init();
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waitForStart();
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runtime.reset();
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// run until the end of the match (driver presses STOP)
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while (opModeIsActive()) {
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previousGamepad2.copy(currentGamepad2);
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currentGamepad2.copy(gamepad2);
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if (currentGamepad2.dpad_up) {
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hook.moveSkyHook(-1.00);;
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} else if (currentGamepad2.dpad_down) {
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hook.moveSkyHook(1.00);
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} else {
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hook.moveSkyHook(0.00);
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}
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// Show the elapsed game time and wheel power.
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telemetry.addData("Status", "Run Time: " + runtime.toString());
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telemetry.addData("Skyhook Position", hook.getHookPosition());
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telemetry.update();
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}
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}
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}
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@ -6,45 +6,47 @@ import static org.firstinspires.ftc.teamcode.configs.RobotConstants.liftPower;
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import com.acmerobotics.roadrunner.Action;
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import com.qualcomm.robotcore.hardware.DcMotor;
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import com.qualcomm.robotcore.hardware.DcMotorEx;
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import com.qualcomm.robotcore.hardware.DcMotorSimple;
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import com.qualcomm.robotcore.hardware.HardwareMap;
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import org.firstinspires.ftc.teamcode.pedroPathing.localization.Encoder;
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public class SkyHookSubsystem {
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public DcMotor hook;
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public enum SkyHookState {
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UP, DOWN, STOP
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}
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private SkyHookState skyHookState;
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public DcMotorEx hook;
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public SkyHookSubsystem(HardwareMap hardwareMap) {
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hook = hardwareMap.get(DcMotor.class, SKYHOOK_NAME);
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hook = hardwareMap.get(DcMotorEx.class, SKYHOOK_NAME);
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}
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public void moveSkyHook(int position){
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hook.setTargetPosition(position);
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hook.setMode(DcMotor.RunMode.RUN_TO_POSITION);
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}
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public void moveSkyHook(double power){
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this.hook.setPower(power);
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this.hook.setDirection(DcMotorSimple.Direction.REVERSE);
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//this.setState(SkyHookState.DOWN);
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public void moveSkyHook(double power) {
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hook.setMode(DcMotor.RunMode.RUN_WITHOUT_ENCODER);
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hook.setPower(power);
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}
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public void init() {
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hook.setPower(0);
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hook.setMode(DcMotor.RunMode.RUN_WITHOUT_ENCODER);
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hook.setMode(DcMotor.RunMode.RUN_TO_POSITION);
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hook.setTargetPosition(0);
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}
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private void setState(SkyHookState liftState) {
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this.skyHookState = liftState;
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public void toParkPosition() {
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moveSkyHook(0);
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}
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public SkyHookState getState() {
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return this.skyHookState;
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public void toLevel1Position() {
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moveSkyHook(1500);
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}
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public int getHookPosition() {
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return hook.getCurrentPosition();
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}
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}
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