Reconcile telemetry data and moved all actions to gamepad 1
This commit is contained in:
@ -5,11 +5,11 @@ import com.acmerobotics.dashboard.config.Config;
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@Config
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public class RobotConstants {
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public static double clawClose = 1.00;
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public static double clawOpen = 0.25;
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public static double clawOpen = 0.0625;
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public static double armFloor = 0.5;
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public static double armPark = 0.125;
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public static double armBucket = 0.175;
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public static double armFloor = 0.375;
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public static double armPark = 0.0;
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public static double armBucket = 0.15;
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public static double wristFloor = 0.625;
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public static double wristBucket = 0.215;
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@ -17,5 +17,5 @@ public class RobotConstants {
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public static int liftToFloatPos = 150;
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public static int liftToLowBucketPos = 2250;
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public static int liftToHighBucketPos = 3850;
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public static double liftPower = .45;
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public static double liftPower = .375;
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}
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@ -12,6 +12,7 @@ import org.firstinspires.ftc.teamcode.subsystem.MotorsSubsystem;
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import org.firstinspires.ftc.teamcode.subsystem.WristSubsystem;
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import org.firstinspires.ftc.teamcode.util.action.Actions;
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import org.firstinspires.ftc.teamcode.util.action.SequentialAction;
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import org.firstinspires.ftc.teamcode.util.action.SleepAction;
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public class DevTeleopRunMode {
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@ -33,16 +34,18 @@ public class DevTeleopRunMode {
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public Gamepad previousGP1;
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public Gamepad currentGP2;
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public Gamepad previousGP2;
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private Telemetry telemetry;
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public FieldStates fieldStates;
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public DevTeleopRunMode(HardwareMap hardwareMap, Telemetry telemetry, Gamepad gp1, Gamepad gp2) {
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this.motors = new MotorsSubsystem(hardwareMap, telemetry);
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this.motors = new MotorsSubsystem(hardwareMap, telemetry, .55);
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this.claw = new ClawSubsystem(hardwareMap, telemetry);
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this.arm = new ArmSubsystem(hardwareMap, telemetry);
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this.wrist = new WristSubsystem(hardwareMap, telemetry);
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this.lift = new LiftSubsystem(hardwareMap, telemetry);
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this.GP1 = gp1;
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this.GP2 = gp2;
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this.telemetry = telemetry;
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this.currentGP1 = new Gamepad();
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this.currentGP2 = new Gamepad();
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this.previousGP1 = new Gamepad();
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@ -64,11 +67,19 @@ public class DevTeleopRunMode {
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this.previousGP2.copy(currentGP2);
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this.currentGP2.copy(this.GP2);
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this.theDrop();
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this.theLift();
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this.thePickup();
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this.theTravel();
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this.theLowBucketScore();
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this.theHighBucketScore();
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this.toHold();
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this.motors.calculateTrajectory(this.GP1);
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this.telemetry.addData("Field State", this.fieldStates.getFieldLocation());
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this.telemetry.addData("Claw State", this.claw.getState());
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this.telemetry.addData("Claw Position", this.claw.getPosition());
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this.telemetry.addData("Wrist State", this.wrist.getState());
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this.telemetry.addData("Arm State", this.arm.getState());
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this.telemetry.addData("Lift State", this.lift.getState());
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this.telemetry.addData("Lift Position", this.lift.getPosition());
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}
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/*
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@ -77,11 +88,13 @@ public class DevTeleopRunMode {
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Action: On button press, Arm hovers the floor with wrist parallel to arm
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*/
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public void theDrop() {
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if (this.currentGP1.a && !this.previousGP1.a) {
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if (fieldStates.getFieldLocation() == FieldStates.FieldLocation.FIELD) {
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if (this.currentGP1.dpad_down && !this.previousGP1.dpad_down) {
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if (fieldStates.getFieldLocation() == FieldStates.FieldLocation.FIELD &&
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this.lift.getPosition() < 40) {
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Actions.runBlocking(new SequentialAction(
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this.arm.toFloorPosition,
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this.wrist.toFloorPosition
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this.wrist.toFloorPosition,
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new SleepAction(.75),
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this.arm.toFloorPosition
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));
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}
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}
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@ -99,16 +112,16 @@ public class DevTeleopRunMode {
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}
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/*
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Controller: 1
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Button: B
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Action: On button press, lift arm and prepare wrist for bucket
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*/
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public void theLift() {
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if (this.currentGP1.b && !this.previousGP1.b) {
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Controller: 1
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Button: Right Bumper
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Action: On button press, open and closes claw
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*/
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public void toHold() {
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if (this.currentGP1.left_bumper && !this.previousGP1.left_bumper) {
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if (fieldStates.getFieldLocation() == FieldStates.FieldLocation.FIELD) {
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Actions.runBlocking(new SequentialAction(
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this.arm.toParkPosition,
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this.wrist.toBucketPosition
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arm.toParkPosition,
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wrist.toFloorPosition
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));
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}
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}
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@ -121,7 +134,7 @@ public class DevTeleopRunMode {
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arm to bucket position, wrist to bucket position
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*/
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public void theLowBucketScore() {
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if (this.currentGP2.y && !this.previousGP2.y) {
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if (this.currentGP1.a && !this.previousGP1.a) {
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fieldStates.setFieldLocation(FieldStates.FieldLocation.BUCKET);
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Actions.runBlocking(new SequentialAction(
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lift.toLowBucket,
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@ -138,7 +151,7 @@ public class DevTeleopRunMode {
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arm to bucket position, wrist to bucket position
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*/
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public void theHighBucketScore() {
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if (this.currentGP2.a && !this.previousGP2.a) {
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if (this.currentGP1.b && !this.previousGP1.b) {
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fieldStates.setFieldLocation(FieldStates.FieldLocation.BUCKET);
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Actions.runBlocking(new SequentialAction(
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lift.toHighBucket,
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@ -155,7 +168,7 @@ public class DevTeleopRunMode {
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arm to bucket position, wrist to floor position
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*/
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public void theTravel(){
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if (this.currentGP2.dpad_down && !this.previousGP2.dpad_down){
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if (this.currentGP1.dpad_right && !this.previousGP1.dpad_right){
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if (fieldStates.getFieldLocation() == FieldStates.FieldLocation.BUCKET) {
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Actions.runBlocking(new SequentialAction(
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lift.toFloor,
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@ -39,7 +39,6 @@ public class ArmSubsystem {
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this.arm.setPosition(armBucket);
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}
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this.state = armState;
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this.telemetry.addData("Arm State", this.getState());
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}
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public void toFloorPosition() {
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@ -35,7 +35,6 @@ public class ClawSubsystem {
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claw.setPosition(clawOpen);
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}
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this.state = clawState;
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this.telemetry.addData("Claw State", this.getState());
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}
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public ClawState getState() {
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@ -66,4 +65,8 @@ public class ClawSubsystem {
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Actions.runBlocking(closeClaw);
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}
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public double getPosition() {
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return this.claw.getPosition();
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}
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}
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@ -38,12 +38,11 @@ public class LiftSubsystem {
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public void setTarget(int b) {
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lift.setTargetPosition(b);
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lift.setMode(DcMotor.RunMode.RUN_TO_POSITION);
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this.telemetry.addData("Lift State", this.getState());
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}
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public void switchState() {
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if (this.liftState == LiftState.FLOOR) {
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this.toFloor();
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this.toFloat();
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} else if (this.liftState == LiftState.FLOAT) {
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this.toLowBucket();
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} else if (this.liftState == LiftState.LOW_BUCKET) {
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@ -54,23 +53,23 @@ public class LiftSubsystem {
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}
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public void toFloor() {
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this.setTarget(liftToFloorPos);
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this.setState(LiftState.FLOOR);
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this.setTarget(liftToFloorPos);
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}
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public void toFloat() {
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this.setTarget(liftToFloatPos);
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this.setState(LiftState.FLOAT);
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this.setTarget(liftToFloatPos);
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}
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public void toLowBucket() {
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this.setTarget(liftToLowBucketPos);
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this.setState(LiftState.LOW_BUCKET);
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this.setTarget(liftToLowBucketPos);
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}
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public void toHighBucket() {
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this.setTarget(liftToHighBucketPos);
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this.setState(LiftState.HIGH_BUCKET);
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this.setTarget(liftToHighBucketPos);
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}
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public void init() {
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@ -83,7 +82,7 @@ public class LiftSubsystem {
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this.liftState = liftState;
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}
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private LiftState getState() { return this.liftState; }
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public LiftState getState() { return this.liftState; }
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public int getPosition() {
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return lift.getCurrentPosition();
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@ -35,7 +35,6 @@ public class WristSubsystem {
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wrist.setPosition(wristBucket);
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}
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this.state = wristState;
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this.telemetry.addData("Wrist State", this.getState());
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}
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public void toFloorPosition() {
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