From b3bab8f242d4bfb56e4190a4f1b17515c1af1ef6 Mon Sep 17 00:00:00 2001 From: Westside Robotics Date: Mon, 26 Dec 2022 11:41:07 -0800 Subject: [PATCH] 12-26-2022 restore Return-to-Top function. Header-only link is no longer recognized, now requires full URL. --- Driver-Station-Speech-Telemetry.md | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/Driver-Station-Speech-Telemetry.md b/Driver-Station-Speech-Telemetry.md index 4618d12..bbe5d06 100644 --- a/Driver-Station-Speech-Telemetry.md +++ b/Driver-Station-Speech-Telemetry.md @@ -31,7 +31,7 @@ Change the default "text" to the actual message that you want. The OpMode will Unlike the regular typed Telemetry that appears on the DS screen, spoken audio Telemetry does not require a "Telemetry.update" command. -[

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## Step 2 - Optional - allow time to finish @@ -61,7 +61,7 @@ Using timers in a **TeleOp** program (_iterative_ OpMode) is different. The abo _Note: more uses of Timers in FTC Blocks are described in [this FTC Wiki tutorial](https://github.com/FIRST-Tech-Challenge/FtcRobotController/wiki/Timers-in-FTC-Blocks#timer-examples)._ -[

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## Step 3 - Testing @@ -75,7 +75,7 @@ If the words don't sound the way you want, adjust the text. Clearly understood **Those are the basics! Enjoy this fun and useful feature of FTC Blocks.** -[

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*** @@ -88,7 +88,7 @@ If the words don't sound the way you want, adjust the text. Clearly understood - [Toggle debug audio](#toggle-debug-audio) - [Boolean for playback completion](#boolean-for-playback-completion) -[

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*** @@ -102,7 +102,7 @@ Speak _"Drive forward 10 inches and stop."_ - did that happen? If your OpMode is not behaving as expected, audio feedback can help you find the problem in your code. -[

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## Numeric and Boolean values @@ -120,7 +120,7 @@ _Note: this code sample illustrates the concept of speaking sensor values. Do n The "create text" Block expands the ways that DS Speech can help with development and debugging. And in competition, this can reduce the need for a Coach/Driver to constantly monitor and call out robot data from the DS screen. -[

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## Sound triggers in TeleOp @@ -146,7 +146,7 @@ You can also use a **timer and Boolean together**. This is shown as Example #5 All these solutions can also be used when the audio is **triggered by a sensor** or other event on the robot. However if the audio starts when a touch sensor is pressed, for example, the playback could keep starting continuously if the sensor stays "pressed". Annoying! Use a timer and/or flag to initiate a **single start**, allowing the iterative OpMode to continue looping without repeating the audio starts. -[

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## Languages @@ -199,7 +199,7 @@ If that Block's drop-down menu still does not offer the code you need, pull the In some cases, a language code alone will work, with no country code needed. _¡Buena suerte!_ _Bonne chance!_ -[

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## Toggle debug audio @@ -213,7 +213,7 @@ _Note: consider adding timed pauses between robot actions, also subject to the s A more advanced solution is for the Driver/Coach to set this toggle during INIT, using the gamepad. A fun programming exercise! -[

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## Boolean for playback completion @@ -227,7 +227,7 @@ Again, the first one or two playbacks might need extra time for processing. Con Note the above code sample should **not** be placed in the RUN section of an iterative OpMode, as discussed above in [Sound triggers in TeleOp](#sound-triggers-in-teleop). It could be used in the INIT section, or in a linear (Autonomous) OpMode. -[

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